Buildings

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/1.gifMetal Mine - Produces Metal

With each level Metal production increases by 1%.
Production Rate: high | Magnification Factor Prices 1.5.
Working Requirements: Positive Energy Required.

Metal Mine Production Bonus:

• The study of "Mineral Research" gains incremental increases by 5%.


[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/2.gifCrystal Mine - Produces Crystal

With each level Crystal production increases by 1%.

Production Rate: Average | Magnification Factor Prices 1.5

Working Requirements: Positive Energy Required

Crystal Mine Production Bonus:

• The study of "Semi-Crystal Research" gains incremental increases by 5%


[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/3.gifDeuterium Refinery - Deuterium Produced

Deuterium Product increases each level by 1%.

Production rate: Low | Magnification Factor Prices 1.5

Working Requirements: Positive Energy Required | Deuterium is the fuel for large fleets

Extraction increases with decreasing temperature of the planet

Deuterium Refinery Bonus:

• The study of "Fuel Research Research" gains incremental increases by 5%


Mines Bonuses for all Mining:

• Each Peaceful Level upgrades your production by 1%

• Upgrading the "Production Rate” ability in the Academy - It increases Mine Extraction by 5%
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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/4.gif] Solar Power Plant - Generates Energy

Universal Method of Power Generation
Suitable for Hot and Cold planets

Magnification Factor Prices 1.5


[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/12.gifDeuterium Power Planet - Generates Energy

An efficient way to produce energy on Cold Planets.

It requires Deuterium

Magnification Factor Prices 2

Fusion Power Plant Production Bonus:

• Upgrading the "Thermonuclear Reaction" ability in the Academy increases energy fusion power plants by 3% per level.


[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/212.gifSolar Satellites- Generates Energy

Effective method of generating energy on Hot Planets

Can be destroyed with an Attack on the planet

If the temperature on the planet is under -179° a Solar Satellite will not produce Energy

Solar Satellite Production Bonus:

• Upgrading the "Solar Panels" ability in the Academy increases energy Solar Satellite by 3% per level


All Energy Production Bonuses:

• Each Peaceful Level level increases energy production by 1%

• Upgrading the "Energy Technology" Research increases energy by 10% per level

• Upgrading the "Energetics" ability in the Academy increases energy production by 2% per level

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/21.gifShipyard - Necessary for construction of Fleets / Defense

Each Shipyard accelerates the construction speed of Fleets and Defense by 10>#/b###

Upgrading the Shipyards is not possible when building Fleets or Defense

Magnification Factor Prices 2

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/31.gifResearch Laboratory - Required to explore new Technologies

With the increase of Research Laboratories, more sophisticated technologies are possible to perform complex research

Research speed decreases with 10% per level

Magnification Factor Prices 2


[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/6.gifAcademy - Speeds up Research

decrease the time of research with 16% per level

Does not give access to new Research

Magnification Factor Prices 2


Research Speed Bonus Time:

• Each Peaceful Level increases the speed of study by 1%

• Studying "Research Network" each level connects 1 more planet in the network

• Upgrade "Research Laboratory" speeds up the learning research with 10%

• Constructing new "Academy" speeds up the learning research with 16%
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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/22.gif][IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/23.gif][IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/24.gif] Storage - Resources required for Storage

Storage increases by 2x with each level

Each resource must be stored in those buildings

Magnification Factor Prices 2

If the storage is filled, the development of Resources stops

Storage Capacity Bonus:

• Increase the Academy Ability of "Cargo Stowing" increases the total storage with 5%

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/33.gif]Terraformer - Increases the free fields on the planet

Each Level of the Terraformer increases your planet with 7 free fields

One field is used for each Terraformer slot

Magnification Factor Prices 2 | Energy is required for construction

Increase Fields on Planet Bonuses:

•Adding a new Terraformer will add 7 more production fields on a planet

•Peaceful level bonus for every 20 levels you reach you will receive 5 new fields on all planets

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/14.gifRobot Factory - Accelerates construction speed of Buildings, Fleet and Defense

Accelerates the construction rate with 10% per level

Does not accelerate Research.

Does not speed up the construction of the Fleet and Defense under 1 seconds.

Magnification Factor Prices 2

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/15.gifNanite Factory - Accelerate construction speed of Buildings, Fleet and Defense

accelerates the rate of construction with 50% per level

Does not accelerate Research. | Magnification Factor Prices 2

Does not speed construction speed of the fleet and defense under 1 seconds

Can not be improved while building any Fleets or Defenses

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/34.gifAlliance Depot - Increases the possibility of retaining of your planet

Each level increases the maximum number of fleets and time retention

The fleet is consuming Deuterium when its holding

Holding fleet is not visible at espionage

only Friends or players in your Alliance can hold your planet

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/44.gifMissile Silos - Allows you to build Interplanetary Missiles (IPM) and Missile Interceptors

Each Missile Silos level adds 100 slots for IPM's

Interceptor missile takes 1 slot. | Interplanetary Rocket takes 2 locations

Damage by Interplanetary Missiles increases with the study of "Weapons Technology"

Interceptors intercept Interplanetary Missiles launched

With the destruction of an Intergalactic Defense Missiles, defense is not restored

Interplanetary missile launch radius increases with "Engine Speed" study in the Academy
(5 systems are added with each level)

Defense Bonus for Interplanetary Missiles:

•Increase Academy Ability "Seal Shield Dome" branch - III at the Academy
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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/42.gif]Observatory - Allows you to view the Fleet Movement from other players in nearby systems.

Magnification Factor Prices 2 | when using the Observatory, you pay 5,000 Deuterium

The Phalanx range is calculated with the following formula: (Observatory Level ^ 2) -1

You can not Observatory fleets sent to moons
You can not see recalled Deploy missions with the Phalanxs

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/43.gif]Jumpgate - Allows you to "gate" your fleet from one Moon to another Moon.

With each level recharge time of the Jumpgate decreases 2x

Time of recharging at Level 1: 1 hour.

To jump your fleets. Jumpgate should be present on at least 2 moons

Magnification Factor Prices 2

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[IMG:https://rebirth.multiversewarriors.com/styles/theme/gow/gebaeude/69.gif]Collider - produces Dark Matter on the basis of the mine

•Dark Matter production is increased with each level by 10%
•Starting Price 800 Multiverse Matter
•Magnification Factor Prices 1.35
•Can only be built on a Moon | With the destruction of the moon, the Collider is irrevocably destroyed

Collider Mining Bonus:
• Production is increased by 1% every 15 Combat Level

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